kai.li@ia.ac.cn
1115 Automation Building, No. 95 Zhongguancun East Road, Haidian District, Beijing
Intelligent gaming, reinforcement learning, game AI
Kai Li, an Associate Researcher at the Institute of Automation, Chinese Academy of Sciences, specializes in game decision intelligence and deep reinforcement learning. He received the Outstanding Award from the 2020 CCF-Tencent Rhino Bird Research Fund. Currently, he serves as the main lecturer for the "Principles and Applications of Computational Games" course at the University of the Chinese Academy of Sciences. He is responsible for several significant research tasks, including projects funded by the National Science Foundation of China, sub-projects of the Strategic Priority Research Program of the Chinese Academy of Sciences, and sub-projects of the National Key Research and Development Program of China. Kai Li has contributed to the academic community with over 20 publications in top-tier international journals and conferences such as NeurIPS, ICML, ICLR, AAAI, IJCAI, and AAMAS. He was honored with the Outstanding Paper Award at the AAAI 2022, a prestigious conference in artificial intelligence. Furthermore, he has successfully applied for and obtained more than 20 national invention patents. In recent years, his focus has been on addressing intelligent decision-making challenges in large-scale complex environments. He has developed a series of high-performance decision-making AIs and established the first large-scale imperfect information game research platform called OpenHoldem.